Archive for the 'BlockHeads Clash Dev Diary' Category

BlockHeads Clash Updated (v1.1)

Wednesday, January 31st, 2007

I’ve recently updated BlockHeads Clash. I increased the speed of the attacks and reduced the time you lay on the ground after running into a wall. I did some other minor bug fixes as well.

You can download the updated demo here:

BlockHeads Clash now available on the Mac

Wednesday, October 11th, 2006

On Monday, I released the downloadable version of BlockHeads Clash. You can purchase it for either the Mac and PC here:

There’s a demo, but currently it’s only available for the Mac. The Mac community has been kind to Indie developers, so I wanted to show my appreciation by giving them the demo first. The PC demo will be available sometime next week.

You can download the Mac demo or play the web version here:

BlockHeads Clash now open to public testng

Tuesday, September 19th, 2006

The Beta of BlockHeads Clash is now open for public consumption. You can play it here:

 BlockHeads Clash EX should be released sometime late next week and will be available for both the PC and Mac. In the meantime, if you have any comments or suggestions feel free to post below.

This is the 29th day I’ve been working on this game from the point of conception. I’m proud of the progress I’ve made so far. Again, any feedback you guys have let me know. If I get it in time, I might even be able to add some of your suggestions to the EX version.



Where did this come from (Prepare to Beta Test)?

Saturday, September 9th, 2006

I’ve just about completed a small 2-3 week project. It’s a little small web game called, “BlockHeads Clash”. Here’s a screen shot:


Some of you are probably thinking, “Don’t you already have enough to do? Why are you working on ANOTHER game?” Well a few weeks ago, I received an e-mail from someone saying they really liked my games but I take too long to release new ones. He had a point. I initially posted the mini-golf web game for public consumption back in December of last year and my last proper game download release was February 2005!

We have some really cool stuff in the pipeline (Cityscape Battle, Mini-Gofl Deluxe, and Socio City). But I agree game releases have been very thin. Since I also just recently pulled Pow Pow’s Great Adventure, I thought it would be a good idea to do a quick 2-3 week project to fill the void as well as give something fresh to players. The result is BlockHeads Clash.

 I also wanted to prove to myself that I could actually finish a 2-3 week project with it remaining a several week project instead of ballooing into a several month project like just about all my other games.  So after many sleepless nights and sleep filled days, the game is close to being done and I’m on day 19 since conception. Now I’m in the testing phase.

 This is where you guys come in. If you would like to beta test BlockHeads Clash, simply signup to our Forum and go to this topic.

I’m looking to get the game completely done sometime late next week. So regardless, you should be able to play pretty soon.


- Chris Evans